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CVE-2008-7011: epic_games unreal_tournament Resource Management Errors

CVSS: 4.0v2.0MediumModified
Published 19-08-2009Last modified 07-08-2024

Vulnerability summary

CVE-2008-7011 is a medium (CVSS 4.0) Resource Management Errors vulnerability in epic_games unreal_tournament. EPSS estimates a 2.17% chance of exploitation in the next 30 days, higher than 82% of scored vulnerabilities. 3 public exploits are recorded.

Overall risk
26/100
0100
Medium · default modelHow is this calculated?
CVSS score
4.0/10
010
Medium · v2.0 (NVD)
EPSS score
2.17%
0%100%
Low · 0.00 pp in 30 days
KEVNot listedIn no KEV catalog
RansomwareNone recordedNo known use recorded
Public exploits3reference, exploit-database

Timeline

  1. 19-08-2009
    PublishedVulnerability first disclosed.
  2. 07-08-2024
    Last modifiedVulnerability information updated.

Description

The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server exit) via multiple file downloads from the server, which triggers an assertion failure when the Closing flag in UnChan.cpp is set.

CVSS metrics

1 score · 1 source · 1 version

EPSS trend

Probability

2.17%

Chance of exploitation in the next 30 days

Percentile

82%

Versus all other CVEs

30-day change

0.00 pp

From 2.17% on 20-09-2026

20-09-202620-10-2026
EPSS score
2.17%

Known exploited

Compare KEV catalogs

Not in any of the 3 tracked catalogs.

Public exploits

3 found
  • referenceUnverified

    Exploit Reference (securityfocus.com)

    Maturity: unknown

  • referenceUnverified

    Exploit Reference (archives.neohapsis.com)

    Maturity: unknown

  • exploit-databasedosmultipleVerified

    Unreal Engine - 'UnChan.cpp' Failed Assertion Remote Denial of Service

    Maturity: poc

Weaknesses

CWE · root cause

Affected systems

Epic_games1 product
Whiptail_interactive1 product

2 vendors · 2 products

References

4 links