CVE-2008-6441: epicgames unreal_engine
Vulnerability summary
CVE-2008-6441 is a high (CVSS 9.3) vulnerability in epicgames unreal_engine. EPSS estimates a 3.50% chance of exploitation in the next 30 days, higher than 89% of scored vulnerabilities. 3 public exploits are recorded.
Timeline
- 09-03-2009PublishedVulnerability first disclosed.
- 07-08-2024Last modifiedVulnerability information updated.
Description
Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.
CVSS metrics
1 score · 1 source · 1 versionEPSS trend
Probability
3.50%
Chance of exploitation in the next 30 days
Percentile
89%
Versus all other CVEs
30-day change
0.00 pp
From 3.50% on 21-09-2026
Known exploited
Compare KEV catalogsNot in any of the 3 tracked catalogs.
Public exploits
3 foundExploit Reference (securityfocus.com)
Maturity: unknown
Exploit Reference (archives.neohapsis.com)
Maturity: unknown
Exploit Reference (aluigi.altervista.org)
Maturity: unknown
Weaknesses
CWE · root causeAffected systems
Epicgames1 product
- unreal_engine2 | 2.5 | 3
1 vendor · 1 product
References
10 links- archives.neohapsis.com/archives/fulldisclosure/2008-09/0190.htmlMailing ListX Refsource FULLDISCExploit