CVE-2010-2702: epicgames unreal_engine
Vulnerability summary
CVE-2010-2702 is a high (CVSS 9.3) vulnerability in epicgames unreal_engine. EPSS estimates a 4.93% chance of exploitation in the next 30 days, higher than 92% of scored vulnerabilities. 2 public exploits are recorded.
Timeline
- 12-07-2010PublishedVulnerability first disclosed.
- 07-08-2024Last modifiedVulnerability information updated.
Description
Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.
CVSS metrics
1 score · 1 source · 1 versionEPSS trend
Probability
4.93%
Chance of exploitation in the next 30 days
Percentile
92%
Versus all other CVEs
30-day change
0.00 pp
From 4.93% on 21-09-2026
Known exploited
Compare KEV catalogsNot in any of the 3 tracked catalogs.
Public exploits
2 foundExploit Reference (aluigi.altervista.org)
Maturity: unknown
Exploit Reference (aluigi.org)
Maturity: unknown
Weaknesses
CWE · root causeAffected systems
Epicgames1 product
- unreal_engine1 | 2 | 2.5
1 vendor · 1 product