9.3

CVE-2010-2702: epicgames unreal_engine

CVSS: 9.3v2.0HighModified
Published 12-07-2010Last modified 07-08-2024

Vulnerability summary

CVE-2010-2702 is a high (CVSS 9.3) vulnerability in epicgames unreal_engine. EPSS estimates a 4.93% chance of exploitation in the next 30 days, higher than 92% of scored vulnerabilities. 2 public exploits are recorded.

Overall risk
70/100
0100
High · default modelHow is this calculated?
CVSS score
9.3/10
010
High · v2.0 (NVD)
EPSS score
4.93%
0%100%
Low · 0.00 pp in 30 days
KEVNot listedIn no KEV catalog
RansomwareNone recordedNo known use recorded
Public exploits2reference

Timeline

  1. 12-07-2010
    PublishedVulnerability first disclosed.
  2. 07-08-2024
    Last modifiedVulnerability information updated.

Description

Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to execute arbitrary code via a long LEVEL field in a WELCOME response to a download request.

CVSS metrics

1 score · 1 source · 1 version

EPSS trend

Probability

4.93%

Chance of exploitation in the next 30 days

Percentile

92%

Versus all other CVEs

30-day change

0.00 pp

From 4.93% on 21-09-2026

21-09-202621-10-2026
EPSS score
4.93%

Known exploited

Compare KEV catalogs

Not in any of the 3 tracked catalogs.

Public exploits

2 found
  • referenceUnverified

    Exploit Reference (aluigi.altervista.org)

    Maturity: unknown

  • referenceUnverified

    Exploit Reference (aluigi.org)

    Maturity: unknown

Weaknesses

CWE · root cause

Affected systems

Epicgames1 product

1 vendor · 1 product

References

5 links