CVE-2003-1431: epic games unreal engine
CVSS: 7.1v2.0HighModified
Published 23-10-2007Last modified 08-08-2024
Vulnerability summary
CVE-2003-1431 is a high (CVSS 7.1) vulnerability in epic games unreal engine. EPSS estimates a 5.24% chance of exploitation in the next 30 days, higher than 92.4% of scored vulnerabilities. 2 public exploits are recorded.
CVSS score
7.1/10
010
High · v2.0 (NVD)EPSS score
5.24%
0%100%
Low · 0.00 pp in 30 daysKEVNot listedIn no KEV catalog
RansomwareNone recordedNo known use recorded
Public exploits2reference, exploit-database
Timeline
- 23-10-2007PublishedVulnerability first disclosed.
- 08-08-2024Last modifiedVulnerability information updated.
Description
Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.
CVSS metrics
1 score · 1 source · 1 versionHigh 7.1Preferred score · NVD (NIST)
AV:N/AC:M/Au:N/C:N/I:N/A:CSourcesSingle source
EPSS trend
Probability
5.24%
Chance of exploitation in the next 30 days
Percentile
92%
Versus all other CVEs
30-day change
0.00 pp
From 5.24% on 19-09-2026
19-09-202619-10-2026
EPSS score5.24%
Known exploited
Compare KEV catalogsNot in any of the 3 tracked catalogs.
Public exploits
2 foundExploit Reference (securityfocus.com)
Maturity: unknown
Epic Games Unreal Engine 436 - Client Unreal URL Denial of Service
Maturity: poc
Weaknesses
CWE · root causeAffected systems
Epic games1 product
- unreal engine226f | 433 | 436
1 vendor · 1 product
References
5 links- www.pivx.com/luigi/adv/ueng-adv.txtX Refsource MISC