7.1

CVE-2003-1431: epic games unreal engine

CVSS: 7.1v2.0HighModified
Published 23-10-2007Last modified 08-08-2024

Vulnerability summary

CVE-2003-1431 is a high (CVSS 7.1) vulnerability in epic games unreal engine. EPSS estimates a 5.24% chance of exploitation in the next 30 days, higher than 92.4% of scored vulnerabilities. 2 public exploits are recorded.

Overall risk
39/100
0100
Medium · default modelHow is this calculated?
CVSS score
7.1/10
010
High · v2.0 (NVD)
EPSS score
5.24%
0%100%
Low · 0.00 pp in 30 days
KEVNot listedIn no KEV catalog
RansomwareNone recordedNo known use recorded
Public exploits2reference, exploit-database

Timeline

  1. 23-10-2007
    PublishedVulnerability first disclosed.
  2. 08-08-2024
    Last modifiedVulnerability information updated.

Description

Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL.

CVSS metrics

1 score · 1 source · 1 version

EPSS trend

Probability

5.24%

Chance of exploitation in the next 30 days

Percentile

92%

Versus all other CVEs

30-day change

0.00 pp

From 5.24% on 19-09-2026

19-09-202619-10-2026
EPSS score
5.24%

Known exploited

Compare KEV catalogs

Not in any of the 3 tracked catalogs.

Public exploits

2 found
  • referenceUnverified

    Exploit Reference (securityfocus.com)

    Maturity: unknown

  • exploit-databasedosmultipleVerified

    Epic Games Unreal Engine 436 - Client Unreal URL Denial of Service

    Maturity: poc

Weaknesses

CWE · root cause

Affected systems

Epic games1 product

1 vendor · 1 product

References

5 links