CVE-2007-4442: epic games unreal engine
Vulnerability summary
CVE-2007-4442 is a medium (CVSS 5.0) vulnerability in epic games unreal engine. EPSS estimates a 3.84% chance of exploitation in the next 30 days, higher than 90% of scored vulnerabilities. 1 public exploit is recorded.
Timeline
- 21-08-2007PublishedVulnerability first disclosed.
- 07-08-2024Last modifiedVulnerability information updated.
Description
Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a request for a long .gif filename in the images/ directory, related to conversion from Unicode to ASCII.
CVSS metrics
1 score · 1 source · 1 versionEPSS trend
Probability
3.84%
Chance of exploitation in the next 30 days
Percentile
90%
Versus all other CVEs
30-day change
0.00 pp
From 3.84% on 19-09-2026
Known exploited
Compare KEV catalogsNot in any of the 3 tracked catalogs.
Public exploits
1 foundEpic Games Unreal Engine Logging Function - Remote Denial of Service
Maturity: poc
Weaknesses
CWE · root causeNo weakness data has been published for this record.
Affected systems
Epic games1 product
- unreal engine2003 | 2004
1 vendor · 1 product
References
7 links- aluigi.org/poc/unrwebdos.zipX Refsource MISC
- aluigi.org/adv/unrwebdos-adv.txtX Refsource MISC