CVE-2026-14765: epic games unreal engine
Vulnerability summary
CVE-2026-14765 is a high (CVSS 7.7) vulnerability in epic games unreal engine. EPSS estimates a 0.39% chance of exploitation in the next 30 days, higher than 31.2% of scored vulnerabilities.
Timeline
- 14-10-2026PublishedVulnerability first disclosed.
- 18-10-2026Last modifiedVulnerability information updated.
Description
Epic Games Unreal Engine versions up to and including 5.8.0 ship with an insecure default configuration for the LaunchURL Blueprint node (UKismetSystemLibrary::LaunchURL). The URL scheme filter (FURLRequestFilter) is empty by default, which permits all URL schemes. On Windows, this results in a call to ShellExecuteW() with the open verb, so a supplied file:/// URI causes the referenced file to be executed. Any Unreal Engine game that loads user-generated content containing Blueprints is vulnerable to command execution via a malicious local file or a remote file on a WebDAV share. This is an instance of CWE-1188 (Initialization of a Resource with an Insecure Default).
CVSS metrics
3 scores · 3 sources · 1 version- NVDNIST7.7HighCVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
- gcveSource7.7HighCVSS:3.1/AV:L/AC:H/PR:N/UI:R/S:C/C:H/I:H/A:H
EPSS trend
Probability
0.39%
Chance of exploitation in the next 30 days
Percentile
31%
Versus all other CVEs
30-day change
Change unavailable
Change unavailable
Known exploited
Compare KEV catalogsNot in any of the 3 tracked catalogs.
Public exploits
0 foundNo public exploits indexed.
Weaknesses
CWE · root causeAffected systems
Epic games1 product
- unreal engine≤ 5.8.0
1 vendor · 1 product
References
2 links- takeonme.org/gcves/…Third Party Advisory